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Perks are one of the customization options available to Singularitys Multiplayer, allowing the player to select two of 7 different character enhancements when playing as a Creature.

Each Creature can pick two perks, the first from a pool of 4 and the second from a pool of 3. The first pool contains perks that improve an aspect of the Creatures combat potential, while the second improves an aspect of the Creatures endurance.

Combat PerksEdit

Stronger MeleeEdit

Stronger Melee is a general perk that increases the damage of the Creatures melee attacks.

Longer LimbsEdit

Longer Limbs is a general perk that increases the effective range of the Creatures melee attacks.

Creature VisionEdit

Creature Vision is a general perk that allows the Creature to see Soldiers through walls and other solid cover. As the Revert has this power by default, it is replaced by the Larger Splash perk when playing as a Revert.

Efficient PhantomEdit

Efficient Phantom is a Zek only perk that reduces the energy drain of their Phantom Mode.

Shorter FuseEdit

Shorter Fuse is a Phase Tick only perk that reduces the fuse time of their Tick Sac attack.

Larger SplashEdit

Larger Splash is a Revert only perk that replaces Creature Vision that increases the splash damage radius of their Puke attack.

NauseaEdit

Nausea is a Revert only perk that increase the damage of their Puke attack.

InnervateEdit

Innervate is a Radion only perk that allows the Radion to recover some energy when directly hitting an enemy.

Endurance PerksEdit

SprinterEdit

Sprinter is a general perk that increases the sprint duration of the Creature.

Increased SpeedEdit

Increased Speed is a general perk that increases the base speed of the Creature.

Fast RechargeEdit

Fast Recharge is a general perk that increases the energy recharge speed of the Creature.

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